Furniture for Small Houses: the first step towards iconicity
An innovative, space-saving and portable furniture was deemed necessary to address the problem of overpopulation of cities and contemporary nomadic lifestyle. Since there is a need for more space in the housing areas, solutions like modular furniture, adjustable or in any way space saving solutions have to be taken into consideration, researched and evaluated whether they can better the everyday life of young students and professionals, who are challenged to live in small studios and shared flats. Consequently, the aim of the final outcome was the inclusive design of a small, portable furniture set, to cover these primary needs of students and young professionals.
After the first questionnaire conducted with the target user, this portable furniture set consisted of a small chair, a table and some sort of storage space, in order to accommodate the first needs of the users, when they move to a hypothetically unfurnished, or merely furnished studio or small room, for a more sustainable domestic environment. Wide secondary and primary research, as well as many live modelling tests were conducted that were constantly informing the design, eventually forming it to the presented prototype. Hidden magnets, side handles and calculated measurements are some of the features that stand out from the model, as well as the comfortable sitting cushion and the various secondary functions that the design enables through its modularity.
The aim of the project was the design and development of a prototype of a suitable and innovative bedside lamp for elderly people who tend to use their bedroom more frequently for sleeping, relaxing or executing everyday tasks. Communicative and comprehendible technology was required in order to be attracted to this particular target market as well as unique, sleek and contemporary design. Finally, low lighting was required since it is a bedside lamp, to relax the eyes and give a more aesthetic atmosphere, but strong illumination was also deemed equally important. Thus, the technology incorporated an algorithm and several components that enabled the user to operate and adjust the brightness of the lamp in the easiest possible way.
Poracups are a set of portion control measuring cups that aid young adults in preparing healthy meals. There are six cups for each food group which are; Vegetables, Fruit, Protein, Dairy, Carbohydrates and Oil, which is differentiated by their unique colour and the symbols on their lids. As well as markers on the inside to guide on different measurements of food. Each individual wooden lid has two purposes; they have an air tight silicone seal which allows the pre-measured food to be stored for later and they support each ceramic cup when stacked on top of one another, which helps to space save when displayed. Emotional design elements such as the use of soft pastel colours, modern geometric shapes, durable materials and the product placement on a worktop, encourage a long-lasting healthy lifestyle.
Poracups was inspired by the discovery of the growing concern for the public health. NHS stated in 2019 that over 29% of the UK population were obese. Health experts suggested the route to the problem was over sized portions prepared at home. Verified by the surveys conducted, it was highlighted that the public were unaware of healthy portion sizes. Introducing portion sizes to the most influential age for cooking at home would be 25 and above which was suggested by the Food Standard Agency. Hence Poracups being aimed at young adults and including design features such as modernism and durability that would appeal to them. If more young adults were aware of portion sizes, then this could aid in the prevention of gaining health issues such as obesity and influence the next generation.
Gross motor skill is an important factor which plays a major role in children’s physical development, but current research shows the active indoor or outdoor play time has now largely been replaced by this sedentary activity. Further, this results in late motor development in children’s bodies. Therefore, this project focuses on designing an inclusive and interactive toy for children (6-9) which focuses more on physicals skills like balancing, jumping or running in order to improve their motor development in primary school.
Toy is always a fun element for children to interact with and have fun. Hence, Band buzzer, an activity tracker + toy is designed to improve the motor control of the body, encourage confidence and self-esteem, increase in activity participation in children while playing game. The wearable toy is played as a tap game by pressing the on the top buzzer, a circular light will turn on which will confirm that player is out. It has activity tracker sensor which shows the track record of children on daily basis through different light intensities. This toy also solves the problem of teachers as it is difficult to keep record of every child’s daily physical movements.
RUINA MOBILE LAMP
Ruina is a mobile lamp designed for children aged 8-10 to improve their sleeping habits and is used in night-time activities. Children spent most of the time in long education and activities which affects their sleep. Longer sleep in children can create a powerful environment for a healthy brain. According to U.K. research, 65% of children population suffers in their learning educations due to lack of sleep. With all research, this night lamp is designed with two warm light modes which can help to improve their sleeping patterns.
Carterpillar Chair is a sustainable and multi-functional chair which was inspired from carterpillar movements and the body parts. It presents three different sitting options thus, it creates advantage to either the user and small spaces. Also, it provides a storage space for magazines and books.
Leaf is set of mobile lamp for elderly people using walking stick that was designed to avoid accidents in darkness. I can be used attaching on walking stick and putting certain points where it is needed.
SOOTHIKA DRONI Portable Ayurvedic Massage Table
The brief of this project was to design and develop a portable oil massage table, to enhance the comfort of the Soothika (a woman in her puerperal period) opting for post-natal rejuvenation treatment of Soothikaparicharya, conducted under the treatment modalities of Ayurvedic Medical Science in a non-hospital context, in order to enhance the quality and comfort of the treatment and to improve the complete treatment experience for all the users involved during the treatment by considering their ergonomic requirements.
Compass Light Clock
The brief of this project was to design and develop a portable lamp that utilises specific interaction for its functioning for professional seafarers considering the user scenarios and environment onboard. The shape of the lamp is inspired from compass, which is one among the most important navigation element for seafarers. The functioning of the lamp is designed to be controlled with mobile application with Bluetooth connectivity. The back of the lamp is embedded with magnets which allows the lamp to stick on the metallic walls of the ship’s cabins easily.
A Multifunctional and Sustainable Bedside Crib for Chinese Market.
The cot or crib is a necessary product to let the baby have a safe and comfortable sleeping environment, especially for newborn babies. However, in China, the application of the cot or crib is not as commonas western countries, which will increase the risks of sudden infant death syndrome. Simultaneously, due to the fast-growing of baby, the crib as a piece of furniture has a short life cycle, which is a non-environmentally friendly behaviour.
The Mian Crib is aiming to find a balance between the sustainable concept and product designing. It provided the original function of a bedside crib at the beginning of six months. Meanwhile, the life cycle of Mian Crib can be extended by changing the function between the crib and storage shelf, which can achieve a sustainable concept.
By upside down the Mian Crib to transfer the function between crib to a changing table or a storage shelf. The waterproof pad on the top of the table is easy to wipe and clean, and the fabric of the bad can be removed by opening the zippers for easy cleaning.
Zen Garden Lamp
Depression after retirement is a common problem. Many people, especially those who have invested a lot in their careers and neglected other areas of their lives, suddenly feel emptiness and despair when they retire. According to a study by the London-based Institute of Economic Affairs, the likelihood that someone will suffer from clinical depression actually goes up by about 40% after retiring.The project aims to design a functional desk lamp for retired people. By using this zen garden lamp, to help them away from depressed and make people have more positive life attitude.
Mian Crib - Jinghe Yu
The Plastic Collector
The plastic collector is a craft that is designed for use in inland waterways to collect and remove plastic waste in order to prevent it from entering seas and oceans. Currently, the plastic collector is designed for use in canals but can be upscaled and adapted for use in other bodies of water and in other countries. The concept behind the design was to design a small active plastic collector for use by volunteer groups and charities.
This project has many possibilities for further development, upscaling and expansion for use in rivers and larger water bodies. The use of sensors and Artificial Intelligence for full autonomy whilst collecting plastic. There will also be an awareness campaign to inform people about the effect plastic is having on the environment and how simple, small changes can be made in order to prevent plastic debris from reaching the seas and oceans via waterways.
Seasonal Affective Disorder Light
This project was to design a seasonal affective disorder light for children. The project was inspired by the fact that children are spending less time out side, this is because of being at school after school clubs, doing homework and the popularity of computer games and TV. The light can be used in the child’s room for doing homework or just having a light on when they are in their room. The light has multiple function of a traditional white light and a blue light therapy setting. But the light also has the function of a warm task light. The shape of the light goes agents the traditional SAD light as they as they do not fit in with the target user of children.
The brief of this project it to create a modular working pod for young office workers at a public and shared place with design thinking, to reduce the distraction from surrounding environment and people, and also provide the convenient for designers to design. Users can make more interaction with others when they switch the individual work to group work by grouping up the pods. To increase the flexibility when users are working.
After testing from the target users, there are some developments in some ways in the future. It is useful to make a weak light inside the backpack, so that when users want to pick up something inside the bag, they can see where the stuff is normally.
Most parts of the product should be with the design elements, for example, the hook can be bigger followed the style of zipper. The design patterns can make more sense for product recognition.
Night Helper Lamp
Night helper lamp is designed for retired people with limited mobility. In order to help them walk to toilet in the midnight, which is a dark environment, and read before the sleep. The light intensity could be adjusted to meet customers¡¯ needs and the scale of the lamp is as the same size as the A4 paper, which is a stable structure, so that the users could just put the books on the lamp before sleeping. There is also the place for putting glasses in or other small stuff. The switch of the lamp differs from the normal switch, users can turn on the light with one finger by pressing or pulling the boards of the lamp. The light inside the product also reminds users where is the switch and how to use the lamp.
The brief was to design a piece of home furniture for students studying art and design subjects in their home environment. Curve intends to enhance the users experience when working by providing accessible and organised storage solutions off the work surface, a compact welcoming workspace that still caters for A1 work and an innovative worksurface height, catered to both crafting and seated work. Curve is designed with longevity in mind allowing the user to personalise and learn to work effectively at home, with the potential for this set of furniture to remain with them for their future in the creative industry.
The brief was to design an innovative bedside light for the comfortably retired without the use of a conventional switch. The design uses night time reading, which is proven to stimulate the brain and reduce the risk of anxiety and Alzheimer’s disease. Also, with over 80% of people aged 65 and above in the UK requiring visual aid, this design creates a functional aspect to storing glasses safely. The light simply functions with a conducive on off switch located anywhere on the head. By removing any books placed on the base of the lamp before turning it on, the light will adjust to the required reading level to reduce strain on the eyes. Finally, by placing your glasses or case of the shelf, a relaxing sleep light cycle begins before turning off automatically after 10 minutes.
A Laced Heritage
Nottingham was known as the ‘City of Lace’ because of its thriving lace industry from the 1760s to 1950s. This craft industry played an important role in regenerating the cultural identity through its industrial heritage. Therefore, the aim of this project was to design a public seating unit that celebrates the heritage of Nottingham Lace by merging its aesthetics and characteristics while raising a subtle hint of awareness of its industrial heritage and history through a visual representation.
The concept was to place it in a pair so that two people can sit on it. The perforations on it are inspired by the jacquard punch cards and are designed in such a way that it creates shadows on the side and also helps in draining out raining water due to Nottingham weather. The bench also has an LED lighting inside that highlights the patterns at night, which also provides extra lighting on the street. A person can sit on it in various ways and can be placed in different locations like market squares, stations, parks, museums or even city fairs.
Budd Light is a modular portable lamp for children between 8-10 years old that can be used on a study table that stimulates the ability to be tactile and hands-on, while developing general skills like basic eye-hand coordination, building structures and creative problem solving.
Each module has an LED light and to switch it on you have to rotate the bottom cap. The bigger module has a multi-coloured LED light that changes as you keep rotating, which provides the freedom to personalise.
Gathered is a coffee table for the growing family. The storage needs of parents and children were considered, and the details were designed from the perspective of two generations. The exterior of this table is adult furniture adapted to the style of home. The interior creates a coloured space from the perspective of the child. Rounding the edges to ensure the safety of the child. Meanwhile, this piece of furniture provides different ways of storing toys in the home. The black line in the picture is a bungee cord. The triangular hole on the desktop makes it easy for the child to push the toys into the storage space below, and also can be closed when not in use. Except for those solid wood table legs, the furniture uses plywood and veneer technology, combined with ash wood and black walnut wood veneer, can effectively reduce the heavy feeling brought by the latter, and offer users a lighter visual experience.
“Rotating“ Lamp is a bedside lamp with time reminder designed for teenagers. Help improve their awareness of time management. The lamp has the function of displaying time while meeting the needs of bedside reading brightness. Through the downloaded application, the user can set the time to dim the light, thereby reminding the user to ready for sleep, rest, etc. In order to meet different interiors, this lamp has a total of four color schemes.
Multi-Functional Side Table
Urbanisation has raised demand for space-saving and multifunctional furniture; this aside, the technology age has effected and changed the ways of human interaction, which leads to changing consumer attitude towards the furniture. This raises the need to design a human-behaviour centric multifunctional product for young growing families living in small spaces that is affordable, recognizing the decrease in disposable incomes that limits the choices for consumers.
The end product is a Multi-functional side table with revolving top and storage compartments segmented to personalize the product. The storage lid also acts a food tray.
Puzzle Lamp For Children
The brief of this project was to design a mobile lamp for children between age eight to ten with an unconventional and interactive method of controlling the lamp. In the process of design I was inspired by the tactile nature of children and few of the popular and evergreen games. the inspiration encouraged the thought - a lamp doesn’t have to be just a lamp. It was fun while attempting a fusion of two different ideas - light and games. The result was the vertical puzzle lamp. The lamp requires a child to solve the puzzle by the turning the petals to send the marble to the bottom; this activates the light.
Emotilt With the improvement of people’s consumer demand and the increasingly fierce social competition, people are forced to bear more and more pressure. At the same time, emotional alienation hinders the timely relief of pressure and aggravates the negative impact of pressure.
According to the principles of emotional design to reduce people’s anxiety caused by social stress and enhance the user’s emotional experience in the process of making/ drinking tea, shifting this relaxation-giving from the tea and onto the interactions and tea sets people use to drink. The project focuses on exploring the visual experience of the appearance of tea sets and analyzing the interaction experience with tea sets during the daily tea drinking process.
“R”is a mobile lamp that interacting with the specification of comfortably retired. Elderly spend most of their time indoors thus the direction of the light source and the brightness should fulfill their needs. The research was taken by considering the user behaviors and combing the trend of mobile lamp into the design by considering the materials, appearance, technology to create an innovation mobile lamp solution.
Inclusive Coffee Table
Poor accessibility environments might obstruct people with impairments to participate in society even feel isolated and unfair. Also, attitudes of people without impairment might maintain the phenomenon of exclusion in some way. The inclusive approach not just conducts in physical environments, but needs psychological construction and without enforce intervention. That required to find a social platform to encourages interaction between people with impairments and other different groups while such places should be accessed for all as a foundation condition. Coffee shop as a popular social stage has huge potential to develop an inclusive interaction environment since it encourages dialogue and has less require participating. However, for people with wheelchairs would confront more barriers since many coffee shops might not have enough space to offer.
This project followed the inclusive and user-centered design to achieve inclusion in a small coffee shop for sharing between regular and customer with wheelchair. Beside consumers using, the coffee table as a commercial product also met the consideration of purchase for Cafe owners.
Camping Mobile Lamp
This mobile lamp is for children. When they are on the camping trip with family or friends, the lamp would help them to explore nature and protect them, even promote interaction with peers. Children go to camping by school organized, and most family will camp outside at least once a year. Children could wear this flashlight that would not limit their behaviours. Free their hands in order to conveniently actions. In unexpected situation, this lamp combined the emergency light mode and hand generates electricity. That provide assistance for them in accidents.
The inclusive interaction coffee table - Ziwei Xue